We conducted a careful screening process for participation eligibility because various factors are known to influence visual sensitivity and sleep stages. All subjects had no prior experience in VPL tasks, as experiences in VPL tasks may cause a long-term visual sensitivity change (Karni & Sagi, 1991; Lu et al., 2011; Sagi, 2011; Sasaki et al., 2010; Schwartz et al., 2002; Seitz et al., 2005; Yotsumoto, Chang, Watanabe, & Sasaki, 2009). People who frequently play action video games were excluded because extensive video game playing affects visual and attention processing (Berard, Cain, Watanabe, & Sasaki, 2015; Green & Bavelier, 2003; Li, Polat, Makou, & Bavelier, 2009). Frequent gamers were defined as those who participated in action video game playing at least 5 hr a week for a continuous period of 6 months or more as defined by previous research (Berard et al., 2015; Green & Bavelier, 2003). In addition, subjects who were included had a regular sleep schedule, i.e., differences in average bedtimes and wake-up times between on weekdays and weekends were less than 2 hr, and the average sleep duration regularly ranged from 6 to 9 hr. Anyone who had a physical or psychiatric disease, was currently under medication, or was suspected to have a sleep disorder was excluded because these factors are known to impact sleep structure (Horikawa, Tamaki, Miyawaki, & Kamitani, 2013; Tamaki, Bang, & Watanabe, 2014; Tamaki, Bang, Watanabe, & Sasaki, 2016). No subjects were suspected of having insomnia, sleep apnea, restless legs syndrome, sleep walking, narcolepsy, or rapid eye movement (REM) sleep behavior disorder, based on a self-reported questionnaire that asked whether a participant had any symptoms known for these sleep disorders. All subjects gave written informed consent for their participation in experiments. This study was approved at the institutional review board at Brown University.
A total of 17 young healthy subjects with normal or corrected-to-normal vision participated in the study. A total of eight subjects participated in Experiment 1. They were randomly assigned to the sleep group (four subjects; three females, 20.0 ± 0.48 years old, M ± SEM) or to the control wake group (four subjects; three females, 23.0 ± 1.22 years old, M ± SEM). A total of nine subjects (four females, 24.3 ± 0.55 years old, M ± SEM) participated in Experiment 2. In Experiment 2, which was conducted using a within-subject design, all subjects had a nap.
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