Participants were randomly assigned to one of four conditions in a 2 (emotion: neutral vs. sad) x 2 (compensatory consumption opportunity: present vs. absent) design. Participants first completed the Positive and Negative Affect Schedule (PANAS; [20]) as a measure of baseline affect. Two things are of note: (1) PANAS items were interspersed with several other items not analyzed for the purposes of this replication, and (2) due to a programming error, the item “inspired” was not included. Responses on the 5-point scale were summed to form an index of baseline affect (α = .78). The former was used in an exploratory set of analyses controlling for baseline affect, mirroring Lerner et al. [1] and reported below. Participants next engaged in a video task, during which the manipulations occurred, and then completed measures of the dependent variables.
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